[No Spoiler Walkthrough] Every Summer Holiday


BOND AND AFFECTION

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In this game, there are bond and affection points. Affection is gained when you pick the right choice. Bond is gained when you trigger and read through their individual event. Every character, excluding the Carpenter and the Shopkeeper, have a total of 9 bond events, three during childhood, three during adolescence, and three during adulthood. You must read through all of those 9 bond events if you want to to achieve their ending CG. If a sprite doesn't pop up during the bond event, you will still gain affection or money, but there'll be no story.

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DAY SYSTEM

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There are three main chapters in this game: childhood, adolescence, and adulthood. Each chapter had 14 days.  On most days, you will be able to trigger bond events or raise stats. During the afternoon, you can trigger Jason, Eddie, the Innkeeper, the Doctor, the Waitress, and the Stylist's bond events. During the night, you can trigger Grandpa's bond events.

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STAT RAISING

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There are two stats throughout the entire game: knowledge and athleticism. Raise knowlege to trigger Eddie's bond events. Raise athleticisim to trigger Jason's bond events. These stats won't affect the rest of the characters. During each chapter, you can raise each stat five times. After that, you won't be able to gain any more stats. For Eddie's and Jason's first bond event, you'll need to raise two stats. For the second and third event, you'll only need to raise one stat. (Tip: I recommend raising the stats only at night because there are more things for you to do during the afternoon.)

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SHOP/MONEY/GIFTING

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The mystery vendor will be unlocked once you start the adolescence chapter. Then you can start working part-time at the Salon, Inn, Clinic, and Restaurant. Not only will you trigger some of the characters' bond events by working there, but you will also gain coins to purchase from the mystery vendor. At the vendor, hover over each item to check their use. Be careful: some items will only work on certain people. (Tip: The most important item at the mystery vendor is Golden Ticket. It'll allow you to trigger another bond event without having to spend another day. To give a gift to a character, you must give them the item before you spend the day with them.

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LOVE INTERESTS' ENDINGS

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Jason and Eddie each have a neutral ending and a romance ending. The neutral ending will be automatically triggered if you fail to trigger the confession scene or the MC rejects their confession

If the MC accepts both Jason's and Eddie's confession, you will either trigger a break-up ending or a poly ending. The break-up ending occurs if Jason's and Eddie's affection are less than 20 points. (Tip: To make sure their affection are high enough, go to the Fortune Vendor on Day 12 during the adulthood chapter.) If both of their affections are high you'll trigger the poly ending.

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HEART COLOR

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After you pick a choice, a heart will pop up. If you see a blue heart or no hearts at all, their characters' affection levels remain the same. If you see a pink heart, it means their affection is raised. Hopefully, it should make the choices more obvious.

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COOKING

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You'll trigger a cooking event during adulthood. If you do it right, it'll raise Eddie's and Jason's affection. 

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"Spring onions and tumeric." Correct

"Garlic and ginger."

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"I like them thick."

"I like them grated." Correct

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"Oyster sauce." Correct

"Rice wine.

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Thanks for playing the game! It means a lot to have your support!

Files

EverySummerHoliday for PC 111 MB
Apr 20, 2023
EverySummerHoliday for Android 118 MB
Apr 20, 2023
EverySummerHoliday for Mac 96 MB
Apr 20, 2023

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